Taking a momentary break from my deep dive into Flutter, I’ve found myself increasingly intrigued by the potential of mastering technologies such as Docker.
Additionally, I am also keen on better understanding DigitalOcean, a highly acclaimed and widely utilized platform as a service (PaaS) that has caught my attention.
My end goal, which I must confess I haven’t quite achieved yet, involves deploying an instance of my Nakama gaming server onto a Droplet.
For those unfamiliar with the term, a Droplet is essentially a virtual private server provided by DigitalOcean, specifically designed to efficiently run applications.
While this seems straightforward, I have encountered a rather puzzling challenge that I am yet to overcome.
Specifically, I’m finding it difficult to understand how to successfully add a Go module, which is responsible for creating my gaming leaderboard, to the Docker Container housed within the Droplet where my application is currently running.
This missing piece of the puzzle is proving to be a significant roadblock on my path towards achieving my goal.